[FM Discuss] Go and chess books for Sugar

adam hyde adam at flossmanuals.net
Mon Nov 24 15:50:04 PST 2008



On Mon, 2008-11-24 at 18:45 -0500, Seth Woodworth wrote:
> That's not what I'm saying. I'm suggesting that we plan out the chess
> book(s) better than the OLPC book.  Let's get a really strong idea
> what the flow of the final manual would consist of.  Too much time was
> spent in post-production to produce a workable manual last time
> around.
> 

Seth, I am afraid I take issue with that statement on several levels. I
will write you you off list about why I have a problem with it.

kind regards,

adam






> --S
> 
> On Mon, Nov 24, 2008 at 6:40 PM, adam hyde <adam at flossmanuals.net> wrote:
> > On Mon, 2008-11-24 at 18:37 -0500, Seth Woodworth wrote:
> >> How hard would it be for the manuals to be single-sourced somehow?
> >> GNUchess chapters and XO-Chess specific chapters?
> >
> > easy....just like the g1g1 manual is a remix....we could break down the
> > play to an icon set, and then have specific chapters on the software
> >
> >>
> >> Ed, you have the best idea of the content.  I'll install gnuchess on
> >> my non-sugar XO (DWM on debian) and I'll play a bit.
> >>
> >> --Seth
> >>
> >> On Mon, Nov 24, 2008 at 6:12 PM, Edward Cherlin <echerlin at gmail.com> wrote:
> >> > I have just written to the American Go Federation and the US Chess
> >> > Federation proposing books on Go and Chess for the OLPC XO, to bring
> >> > these games to many millions of children in dozens of countries. AGF
> >> > is excited about the idea, and we have started the discussion about
> >> > how, what, and when. I am waiting to hear from USCF.
> >> >
> >> > We are proposing book sprints on well-understood topics beginning with
> >> > teaching the rules of the game, and continuing through all of the
> >> > elementary stages, such as capturing, openings, very elementary
> >> > strategy and tactics, basic endgame play, and so on. Each game has
> >> > topics that do not apply to the other, such as handicap play in Go and
> >> > checkmate and drawing rules in chess. Adam and I are excited about
> >> > sitting down with experts on teaching these games for a week at a
> >> > time, and about working out how to integrate Sugar software into
> >> > interactive tutorials.
> >> >
> >> > This is what we call a low floor, high ceiling opportunity, where we
> >> > can make it extremely easy for schoolchildren to get started, and show
> >> > them how to continue as far as their talent and desire will take them
> >> > toward master and grandmaster play.
> >> >
> >> >
> >> > --
> >> > Silent Thunder (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) is my name
> >> > And Children are my nation.
> >> > The Cosmos is my dwelling place, The Truth my destination.
> >> > http://wiki.sugarlabs.org/go/User:Mokurai
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> > --
> > Adam Hyde
> > Founder FLOSS Manuals
> > http://www.flossmanuals.net
> >
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-- 
Adam Hyde
Founder FLOSS Manuals
http://www.flossmanuals.net




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