[FM Discuss] php challenge... Plugins

Luka Frelih luka at ljudmila.org
Sun May 16 09:58:23 PDT 2010


> Thanks for this :) I checked out the Wordpress plugin api page:
> http://codex.wordpress.org/Plugin_API
>
> I think I will follow this. However it describes how a plugin works, but
> im not sure the best way to create a simple structure for creating
> hooks...
>
>
> dont 'spose u (or anyone) have a 10 line php script that can show me how
> a hook works?
>
>    
well, that would take some time (for me), but if you're already looking 
at wp, best to look here:
http://core.trac.wordpress.org/browser/trunk/wp-includes/plugin.php

LF

> adam
>
>
>
>
> On Fri, 2010-05-14 at 18:47 +0200, Luka Frelih wrote:
>    
>> hello!
>>
>>      
>>> so instead of building this into Booki/Objavi it might be more
>>> appropriate to build this into the publishing script I'm working on
>>> now...this would mean that when you install the script on a server and
>>> fetch a book you could decide to also include a comment feature, anchors
>>> etc......these features would be added at publish (fetch) time and added
>>> to the fetched static content on your server.
>>>
>>> So...I want to add these features as plugins and design a simple method
>>> for creating new plugins to extend the functionality of books...i dont
>>> know what else could be added but there must be many many other ideas..
>>>
>>> so...is there anyone out there that could help me design the basic
>>> architecture for the plugins? i really dont know the best way to do it
>>> and would appreciate any help/advice...
>>>
>>>
>>> adam
>>>
>>>
>>>        
>> seems the most common architecture for php plugins is based around
>> registering and hooks.
>>
>> to load a plugin, you basically include its main php file. this loads
>> all the code definitions - funcs, classes and runs any code outside any
>> functions. this code can register hooks that plugin needs with the main
>> code.
>>
>> hooks are call-back points, preset in the main code, where you find the
>> need for plugins to change something.
>> the main code calls into the registered plugins, giving them information
>> and/or acces to its state and something different happens.
>>
>> depending on the plugins needs and how the main program works, these
>> will be in different places with different information passed. you
>> should anticipate this to a point, so you can think about how it would
>> be practical to implement obvious extensions (comments,...) but new
>> hooks can be added later too as the need arises. i guess having a good
>> idea how plugins and templates relate helps too.
>>
>> this is the runtime, then you need a system to register/load/discover
>> the plugins themselves. better systems also handle discovery,
>> installation and updates of plugins ;)
>>
>> you could try to read up on how to make plugins for drupal or
>> mediawiki... get some ideas from there.
>>
>> remember, kiss! and much luck...
>>
>> best,
>> LF
>>
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>>      
>
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